Both of these tools can capture metrics from a remote system so as to try an minimize their impact on the system being profiled. GPU Top so far includes a web based interactive UI as well as a non-interactive CSV logging tool suited to being integrated into continuous regression testing systems. GPU Top is compatible with all GPU programming apis such as OpenGL, OpenCL or Vulkan since it primarily deals with capturing periodic sampled metrics. GPU Top is a tool to help developers understand GPU performance counters and provide graphical and machine readable data for the performance analysis of drivers and applications. Please take a look, try out and feel free to share your feedback. If you are learning/ new to gpu, this should attract you even more. These are very helpful in identifying performance bottlenecks as well as impact of performance improvements on the GPU either through graphics software stack or through the graphics application. Gputop exposes many GPU parameters module wise such as frequency, busyness, threads, EU activeness etc. We are excited to bring out a new tutorial for profiling gpu on Android. Intel posted info about a new blog post using GPUTop with Caledon (Intel-flavored Android):
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